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Profile: Marrow

F A S E R I P
Fighting: Remarkable (30)
Agility: Excellent (20)
Strength: Good (10)
Endurance: Remarkable (30)

Reason: Typical (6)
Intuition: Good (10)
Psyche: Good (10)

Health: 90
Karma: 26

Popularity: Shift-0 (-10)
Resources: Poor (4)

Marrow

Real Name: Sarah (No known surname) Aliases/Nicks: Sarah Rushman
Class: Anti-Hero Identity: Publicly Known
Age: Child Gender: Female Height: 5 ft. 8 in. Weight: 130 lbs.
Hair/Fur: Red (Pink skinned) Eyes: Blue () Physical Form: Mutant Random Race: Caucasian (Human-Mutant)
Marital Status: Single () Citizenship: Citizen of the United States, with a criminal record.
Place of Birth: Morlock Tunnels Base of Operations: Morlock Tunnels; formerly Neverland; Xavier Institute for Higher Learning, Salem Center, Westchester County, New York City, New York.
Education: Self-Educated Occupation: Adventurer; former covert operative, waitress, terrorist, and scavenger/murderer.
Origin of Powers: Random Mutation Group Affiliation: X-Force; formerly X-Cell; Morlocks; X-Men; Weapon Plus/Weapon X; S.H.I.E.L.D.; Gene Nation.

Known Relatives

Father: Unnamed father Mother: Unnamed mother (Deceased)
Siblings: Unrevealed Children: None
Additional Information

Powers

  • Bone Protrusions: Marrow has Amazing ability to control the growth of her bone structure, which are power rank material. Sarah's body generates bony protrusions which she can pull and wield as weapons, and also act as a form of protection by covering her. She utilizes this power in many ways, including the creation of knuckle guards, spears, and projectile spikes. Sarah now has more control of her protrusions. She hide hide them to appear normal. She could form more complex shapes and of a higher quality similar to ivory.
    • Bone weapons: Marrow can form or rip bones from her body to use as knives, claws, clubs or in extreme cases a spear, she also can let bones pierce through her elbows to make additional attacks. Her knives do Remarkable(30) edged damage and she can make one additional attack with her elbows for the same damage. She can form up to 12 knives which grow back at a rate of 1 per hour. She can pull bones prematurely, but this costs 10 health points per bone pulled.
    • She can launch a barrage of bone spikes over an area that cause Excellent(20) edged damage
  • Body Armor: As a result of the boney protrusions Sarah as enhanced protection vs. Physical allowing her to resist Excellent vs. physical, but none vs. energy.
  • Regeneration: Remarkable (3 per round), as bones are constantly growing. She cannot control this, though, and has to rip spare protrusions of bone off from time to time.
  • Recovery: Remarkable, Marrow has an additional heart which gives her recovery of Endurance ranks until also this heart is destroyed.

Limitations

Talents

Weapon Specialist (bone weapons): Sarah has Amazing fighting when using her bone weapons in melee and may (on a yellow feat) make 3 attacks around. If she throws the bones (or launch them from her body) she has Incredible agility.

Streetwise: Sarah knows enough about the tough streets of New York and could survive on them with Good ability. She has street level contacts, should she need to turn to them.

Physical Features

Clothing/Uniforms/Costumes

Personality

Marrow tends to clash with the other members of the X-Men frequently, as her life experience tells her that every occasion is a battle to be fought and won. She has a totally disrespectful of authority.

Strengths

Weaknesses

Equipment

Not that she ever really wore it...

X-Men Uniform: The Uniforms are constructed out of unstable molecule fabric of Remarkable Material. The suits come with a standard comlink that has a 250 mile range and a GPS tracking device built into it. The suits are insulated providing Good Protection vs. Heat and Cold as well as being designed to hide the wearer from mutant scanning equipment, with the exception of the Cerebro. Consider this to be Amazing protection vs. Electronic Mutant Detection. The Suits are also lined with a material designed by both Forge and Hank McCoy that provides body armor, Excellent vs. Physical and Energy. The armor is extremely light and is no thicker or heavier then a standard tee-shirt.

Contacts

Gene Nation; Morlocks; X-Men.

Special Notes

Personal History

As a child, Sarah was one of the underground-dwelling Morlocks. When Callisto, the Morlocks's leader, kidnapped the X-Man Angel to be her husband, Sarah came across the captive Angel. Sarah believed Angel was beautiful. He would become an idol of worship for her. When the Marauders massacred the Morlock community, a young Sarah was saved by Gambit, who was not yet known by the X-Men. Years later, most of the surviving Morlocks (including Sarah) were apparently killed by Mikhail Rasputin, although they were actually brought to another dimension. There, Mikhail had established a citadel for himself on the top of a massive hill. The Social Darwinist philosophy of "survival of the fittest" was the only thing which governed the society. If someone could reach the summit of the hill they were considered "fit" and worthy of being part of Gene Nation. The former Morlock leader Callisto cared for Marrow during this period and displayed a maternal attitude towards the young mutant. When her powers fully manifested she was forced to "up the hill", becoming more savage and killing her opponents to survive. When she managed to reach the top, Mikhail considered her fit to join his elite fighting team Gene Nation, which eventually became a terrorist group whose mission was to punish humans for their hatred towards mutants. Time passed quickly in that harsh dimension. When Marrow and several other members of Gene Nation (of which she had become leader) returned to Earth, they discovered only a few years had passed during their absence. Marrow and the other members of Gene Nation began a homicidal terrorist campaign against surface-dwelling humans. After inconclusive battles with the X-Men and Generation X, Gene Nation was defeated by the X-Men. Marrow wired a time bomb to her own heart to force the X-Man Storm, who had herself led the Morlocks in the past, to either yield or kill her; Storm tore out Marrow's heart. However, due to Marrow's possession of two hearts to compensate for her random bone growth and superhuman regenerative abilities, she survived.

Marrow eventually reunited with Callisto, and while they continued their terrorist activities, including an attack on a Lila Cheney concert that brought them into battle with Cable, Callisto tried to hold back Marrow's more violent ways. When Marrow and Callisto attacked Henry Peter Gyrich for his involvement Operation: Zero Tolerance, Callisto was injured by a Prime Sentinel. She directed Marrow to seek the aid of the X-Men. After teaming up with Iceman and Cecilia Reyes, Marrow went to the Xavier Institute. She joined the X-Men for a time, coming under the mentorship of Wolverine and flirting with her teammate Cannonball. During an adventure in another dimension, Gambit, unable to control his powers, accidentally injured Marrow. She was later hospitalised on the Skrull home-world, and thanks to the alien technology Marrow gained more control over her powers, giving her a "prettier" appearance. This led to major softening of her personality, to the point where she reached out to Jubilee following Wolverine's then recent disappearance. Following the reorganisation of the X-Men's roster she disappeared from the X-Men.

She was next seen brainwashed by S.H.I.E.L.D. under the alias of "Sarah Rushman" (an alias that had also been used by the Black Widow) used as a sleeper agent. Her mission was to terminate rogue Life Model Decoys. She had a split personality (Mutant Marrow and human teenager Sarah) and had to be periodically injected to keep her implanted memories. With Spider-Man's help, she freed herself from S.H.I.E.L.D.'s control by faking a suicide. Marrow was later recruited by the most recent incarnation of Weapon X, who again normalised her appearance and her powers. She betrayed the Weapon X organisation upon discovering their anti-mutant nature. She reformed the Gene Nation terrorist cell and, as their leader, led several terrorist attacks on Weapon X until the rest of the group was slaughtered by Agent Zero. Agent Zero left her alone, not wanting her to become a martyr, but he warned her that he would come after her again after he had hunted down the remaining members of Gene Nation.

Marrow was next seen as a spokesman of a band of Morlocks after M-Day. She gave an interview to Sally Floyd for her ex-mutant diaries. Marrow remained underground to protect and give hope to the few mutants that remained and those that feared going to the surface to live normal lives. Marrow's interview was heavy with subtext towards the upcoming Superhero Registration Act. Marrow told Sally Floyd that the louder Congressman Sykes called for mutant registration, the easier it it would be for him to hide the truth. Americans were already labeled and registered a hundred different ways, such as social security numbers and credit cards. Such indignities afforded the privilege of police and ambulance services. Spider-Man explained that he trusted Sally Floyd because of this interview with Marrow. Marrow has since come to associate with the terrorist X-Cell, confronting Siryn and M before they could assault Blob and Fatale. She still sported several bone growths on her forehead, but de-powered, she's forced to use throwing knives as weapons. She initially wanted Quicksilver to use the Terrigen Mists to restore her powers but Callisto convinced her not to since she knew that Quicksilver's method always went wrong. Marrow and Callisto later helped X-Factor defeat Quicksilver. Marrow re-emerged as a member of Cable's new X-Force team, dedicated to providing mutantkind with a black ops team to look after their interests. At some point, Marrow's powers were restored, but she must wear an inhibitor built by Dr. Nemesis around her head to be able to regain normal human appearance.