Nightmask Wrote:
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> I think you've got Hyper-Intelligence and
> Hyper-Invention confused, or else I misread what
> powers you listed your character having.
> Hyper-Intelligence adds its power rank to your
> Reason which if base Reason was Amazing and
> Hyper-Intelligence was also Amazing you'd have a
> net Unearthly Reason. Hyper-Invention doesn't add
> its power rank to Reason, it's a separate power to
> check against for
> comprehending/designing/developing existing and
> new technologies and when building something from
> scratch gives you a bonus of reducing the Resource
> cost of whatever you're building by 2CS. So if
> you're building something that's got an Amazing
> Resource cost after all adjustments are made the
> power of Hyper-Invention lowers that to Remarkable
> for what Resources you need to build it. Whether
> or not you can get away with stacking that bonus
> with the bonus for the Engineering feat is up to
> the individual GM.
>
Maybe I'm reading it differently then out of the UPB.
It states, "This is a special form of Hyper-intelligence that is common enough to merit its own classification. It is a
permanent enhancement of the hero's
overall intelligence that is channeled into the field of mechanical design and engineering."
When I read that, I basically see it as doing the same thing Hyper-Intelligence does for Reason, but only when using Reason for making things. So for mechanical design and engineering my character's reason is considered Unearthly in this situation. The individual feat rolls seem to be for learning new technology by merely looking at it, even without instruction.
If this wasn't the case, I see no reason at all for taking Hyper-Invention over Hyper-Intelligence. Other then the -2CS on price and the feats to learn new technology (which technically anyone with a reason score could roll to do).