Fourarms
<br>
<br>F) In40
<br>A) Gd10
<br>S) Un100
<br>E) Mn75
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 225 Karma: 30
<br>Resources: N/A Pop: 10
<br>
<br>Known Powers:
<br>Tetramand Physiology: Fourarms is a Tetramand from the planet Khoros. His very body gives him the following power stunts:
<br>-Four Arms: Fourarms has one extra attacks per round and is capable of the following power stunts:
<br>--Sonic Clap: By using all four arms, Fourarms can generate sonic waves that do In Sonic and Force
<br>-Body Resistance: In protection vs. Physical and Energy
<br>-Hyper-Leaping: In
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Diamondhead
<br>
<br>F) In40
<br>A) Ex20
<br>S) Am50
<br>E) Mn75
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 185 Karma: 30
<br>Resources: N/A Pop: 10
<br>
<br>Known Powers:
<br>Petrosapien Physiology: Diamondhead is a Petrosapien from the planet Petropia. Diamondhead has the following power stunts:
<br>-Invulnerability: Am resistance to Physical and Energy
<br>-Reflection: Diamondhead's very body gives him Mn ability to reflect light or Energy-based attacks
<br>-Weapon Creation: Able to morph his body-parts into extremely crude, yet sharp, tools and weapons with Am ability
<br>-Crystal Shards: Fire crystal shards up to 7 areas that cause In Edge
<br>-Crystal Generation: In ability to grow crystal over other objects
<br>-Regeneration: Am ability to regrow lost limbs to an extent
<br>-Crystalline Slide: Crate crystalline slides that allow him to "skate" at Mn land speed. These ramps if properly supported can rise up 2 floors per round.
<br>
<br>Equipment:
<br>None
<br>
<br>Limitation:
<br>Weakness to Sonics: -3cs to Sonic attacks
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Heatblast
<br>
<br>F) Rm30
<br>A) Ex20
<br>S) Gd10
<br>E) In40
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 100 Karma: 30
<br>Resources: Pop:
<br>
<br>Known Powers:
<br>Pyronite Physiology: Heatblast is a Pyronite from the star Pyros. His very body gives him the following power stunts:
<br>-Body Resistance: Rm resistance to Physical, Am resistance to Energy
<br>-Fire Sheath: Heatblast's body is covered with a sheath of fire, that gives him In Body Armor vs. weapon less than Am material, anyone that touches Heatblast suffers In damage
<br>-Fire Generation: Un intensity, up to 3 areas
<br>-Invulnerablility: CL1000 vs. Heat
<br>-Rocket Flight: Ex
<br>-Smokescreen: Rm intensity Fog
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Grey Matter
<br>
<br>F) Fe2
<br>A) Ty6
<br>S) Pr4
<br>E) Ex20
<br>R) Am50
<br>I) Rm30
<br>P) Ex20
<br>
<br>Health: 32 Karma: 100
<br>Resources: N/A Pop: 0
<br>
<br>Known Powers:
<br>Galvan Physiology: Grey Matter is a Galvan from the planet Galvan Prime. His very body gives him the following power stunts:
<br>-Shrinking: (Permanent) Ty
<br>-Hyper-Invention: Mn ability to comprehend/design/repair technology
<br>-Wall-Crawling: In
<br>-Leaping: Rm
<br>-Teeth: Ty Edge
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Ripjaws
<br>
<br>F) Rm30
<br>A) Rm30
<br>S) In40
<br>E) Am50
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 150 Karma: 30
<br>Resources: N/A Pop: 0
<br>
<br>Known Powers:
<br>Pisccis Volann Physiology: The aquatic alien Ripjaws is a Pisccis Volann of the water planet Pisccis. His very body gives him the following power stunts:
<br>-Body Armor: Gd protection vs. Physical
<br>-Resistance to Cold: Ex
<br>-Swimming: Can morph legs into a tail with fins that give him Ex waterspeed
<br>-Water Breathing
<br>-Water Freedom: Ripjaws doesn't suffer penalties in underwater battles and is +1cs Fighting, Endurance and Strength.
<br>-Jaws: Am Edge
<br>-Claws: Rm Edge
<br>-Luminescent Antennae: Ex illumination
<br>
<br>Equipment:
<br>None
<br>
<br>Limitations:
<br>Dehydration: Ripjaws is in constant danger of dehydrating. If not immersed in water or kept in a damp environment, he suffers a -1cs to all FEAT rolls for each hour. If totally deprived of moisture, he loses 1 Health point per hour. Immersion in water restores any Health lost to Dehydration immediately.
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Stinkfly
<br>
<br>F) Ex20
<br>A) Rm30
<br>S) Ex20
<br>E) Am50
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 120 Karma: 30
<br>Resources: Pop:
<br>
<br>Known Powers:
<br>Lepidopterran Physiology: Stinkfly is a Lepidopterran from the planet Lepidopterra. His very body gives him the following power stunts:
<br>-Winged Flight: Am airspeed
<br>-Eye Stalks: Stinkfly's four eye stalks give him 360° field of vision
<br>-Pincer Legs: Stinkfly can make one extra attack per round with Rm Edge
<br>-Tail: Rm Blunt
<br>-Wall-Crawling: Ex
<br>-Can spit various slimes and toxins from his mouth and eye-stalks with In ability
<br>
<br>Equipment:
<br>None
<br>
<br>Limitations:
<br>Weak against Poisonous Gases and Water: The latter of the two can render him incapable of flying if too much gets on his wings
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>XLR8
<br>
<br>F) Rm30
<br>A) Am50
<br>S) Ty6
<br>E) Un100
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 186 Karma: 30
<br>Resources: N/A Pop: 10
<br>
<br>Known Powers:
<br>Kineceleran Physiology: XLR8 is a Kineceleran from the planet Kinet. His very body gives him the following power stunts:
<br>-Lightning Speed: Mn land speed
<br>--Extra attacks with Am ability or multiple attacks that inflict up to Am damage, ignoring body armor (only one to hit roll is made).
<br>--Create cyclones for Gd damage and Sh-X stunning or slamming
<br>--Water running (1000 feet with a 100-foot approach)
<br>--Wall runnning (300 feet with a 500-foot approach)
<br>-Pincer Claws: Ex Edge
<br>-Friction Manipulation: Am
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Upgrade
<br>
<br>F) Ex20
<br>A) Gd10
<br>S) Rm30
<br>E) Am50
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 110 Karma: 30
<br>Resources: Pop:
<br>
<br>Known Powers:
<br>Galvanic Mechomorph Physiology: Upgrade is a Galvanic Mechomorph of the planet Galvan B, a formerly uninhabited moon orbiting Galvan Prime. His very body gives him the following power stunts:
<br>-Merge with and control technology with Mn ability
<br>-Upgrade Technology: Am ability to give technology capabilities far beyond its original design
<br>-Plasma Beam: Am Energy, 10 areas
<br>-Plasma Constructs: Am ability to create hard-light constructs using plasma
<br>-Elongation: Am ability to allow him to glide or float like a hang-glider or parachute.
<br>-Formless puddle for flowing through almost any opening
<br>-Am to be paper thin
<br>-"Phasing": Am ability to phase through metallic surfaces
<br>
<br>Equipment:
<br>None
<br>
<br>Limitations:
<br>Weak against Corrosives: -3cs vs. Corrosive attacks
<br>Weak against Electric: -2cs vs. Electrical attacks. Electromagnetic pulses can render him useless. Upgrade must make a Red Endurance FEAT. vs. unconsciousness for 1-10 rounds
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Wildmutt
<br>
<br>F) In40
<br>A) Am50
<br>S) Am50
<br>E) Am50
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 190 Karma: 30
<br>Resources: Pop:
<br>
<br>Known Powers:
<br>Vulpimancer Physiology: Wildmutt is a Vulpimancer from the planet Vulpin. His very body gives him the following power stunts:
<br>-Enhanced Senses: Mn Taste, Touch, Smelling and Hearing
<br>-Radar Sense: Has developed an omnidirectional sense that operates as primitive radar. He can "see" 3-D images up to 3 areas away regardless of light conditions.
<br>-Claws: In Edge
<br>-Lightning Speed: In
<br>-Tracking: Am
<br>
<br>Equipment:
<br>None
<br>
<br>Limitations:
<br>Mute: Wildmutt cannot speak
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Cannonbolt
<br>
<br>F) Ex20
<br>A) In40
<br>S) Am50
<br>E) Mn75
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 185 Karma: 30
<br>Resources: N/A Pop: 0
<br>
<br>Known Powers:
<br> Arburian Pelarota Physiology: Cannonbolt is an Arburian Pelarota, though they are now mostly (if not completely) extinct. His very body gives him the following abilities:
<br>-Hard Shell: Am protection vs. Physical, Rm protection vs. Energy
<br>-Multiple Resistances: Ex resistance to Fire, Heat, Cold and Corrosives
<br>-Spinning Attack: Cannonbolt can charge an opponent with Am ability inflicting In damage. He also counts as dodging while making this attack. Cannonbolt can rebound off objects without injury.
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
<br>Wildvine
<br>
<br>F) Rm30
<br>A) Ex20
<br>S) Ex20
<br>E) In40
<br>R) Pr4
<br>I) Ty6
<br>P) Ex20
<br>
<br>Health: 110 Karma: 30
<br>Resources: N/A Pop: 0
<br>
<br>Known Powers:
<br>Alien Physiology: Wildvine is a plant-based alien with five legs, four-fingered claws, and venus flytrap-shaped flaps covering his head. His very body gives him the following power stunts:
<br>-Elongation: Rm ability to grow any part of his body at will, allowing him to stretch his limbs
<br>-Thorns: Able to grow thorns from his body that do Ex Edge
<br>-Claws: In Edge, Rm Wall-Crawling
<br>-Leaping: Ex
<br>-Seed Bombs: Wildvine carries regrowable seed bombs on his back that either explode, make a smokescreen, or release sleeping gas at In intensity for each
<br>
<br>Equipment:
<br>None
<br>
<br>Talents: Same talents as Ben
<br>
<br>Contacts: Same contacts as Ben
<br>
"Oh, it's Waffle Time, it's Waffle Time, Won't you have some Waffles of mine!"