Lord of the Rings Villains
Typical Orc/Goblin/ Orc/Goblin Captain
F-Gd
A-Ty/Gd
S-Ty
E-Gd
R-Pr/Ty
I-Pr
P-Fb/Pr
Health-32/36
Karma-10/14
Resources-Fb
Popularity- -100 in Middle Earth/ 50 Mordor
Powers
Nightvision-Typical
Wallcrawling-Typical
Stealth-Poor
Natural Weaponry-Teeth/Claws Typical material, poor edged damage
Talents Varies, Typical- Sharp Weapons, Languages Goblin/Orc, Bows etc.
Cave Troll
F-Ex
A-Ty
S-Rm
E-Am
R-Fb
I-Pr
P-Fb
Health-106
Karma-8
Resources-Fb
Popularity- -100 in Middle Earth/ 50 Mordor
Powers
Size- +1cs to be hit
Nightvision-Typical
Dense Flesh-Good protection vs Brute force
Regeneration-Typical
Talents
None
Black Gate Troll
F-Ex
A-Ty
S-In
E-Am
R-Fb
I-Pr
P-Fb
Health-116
Karma-8
Resources-Fb
Popularity- -100 in Middle Earth/ 50 Mordor
Powers
Size- +2cs to be hit
Nightvision-Typical
Dense Flesh-Excellent protection vs Brute force
Regeneration-Typical
Talents
None
Typical Uruk-hai/Uruk-hai Captain
F-Ex/Rm
A-Gd
S-Ex
E-Rm
R-Pr/Ty
I-Ty/Gd
P-Pr/Ty
Health-80/90
Karma-14/22
Resources Fb
Popularity -40
Powers
Invulnerbility-Emotion(Fear)
Hyper-Olfactory-Excellent sense of smell
Iron-Will-Amazing, Uruk-hai can suffer 50 points of damage without showing any signs of debilitation or injury, They also use this rank for Endurance checks while exerting themselves.
Natural Weaponry-Teeth/Claws Typical material, Typical edged damage
Talents
Varies, typical weapon skills, languages
Ring Wraiths/Nazgul Lord
F-Ex/Rm
A-Gd/Ex
S-Rm
E-Un
R-Gd
I-Gd/Ex
P-Sh-0
Health 160/180
Karma 20/30
Resources Amazing (they are not personally wealthy but they have access to anything needed from Mordor)
Popularity -50
Powers
Wraith Form
-Immortality, immune to aging, disease, cannot be stunned or killed by man.
-Self-Sustenance-do not require food, air, water, or rest
-Immune to Psionic and Emotion attacks
Emotion control/Fear-Remarkable (always in effect)
True Sight-Good, can see invisible or magically shadowed people/objects
Detection-(The One Ring) Excellent, boosted to Amazing when the ring is being used or "calling" to it's Master.
Tracking-Incredible
Equipment/Possessions
Weapons:The Wraiths can carry Two-Handed swords of Remarkable material, cause Remarkable edged damage. their great strength allows them to wield there swords either one or two-handed.
The Nazgul Lord carries a large morning star of Remarkable material, that causes Incredible blunt damage.
Shadow Blades-Excellent material, good edged
-successful hit begins Wraith effect, acts as a disease of Incredible intensity. Victim gains Unearthly Endurance Shift 0 Psyche, and all powers available to the Ringwraiths, and is subject to the commands of Sauron.
*requires Healing, or magic healing of Amazing intensity or better to stop, reduces endurance -1cs permanently in addition endurance rank is considered -1cs for feats involving exertion.
Steeds
F Ty A Gd S-Rm E-Rm Health 76
Powers
Movement-travel at Excellent landspeed
Winged Creature
F Ex A Ex S Rm E In Health 110
Powers
Natural Weapondry Teeth/Claws Excellent material Excellent damage
Dense Flesh-Good Protection vs Physical
Flight- Excellent
talents, Riding(all), Blunt and Sharp weapons, Leadership,
Post Edited (05-03-04 06:04)
"To win without risk is to triumph without glory"