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Profile: Arabian Knight I

F A S E R I P
Fighting: Excellent (20)
Agility: Excellent (20)
Strength: Good (10)
Endurance: Good (10)

Reason: Typical (6)
Intuition: Typical (6)
Psyche: Good (10)

Health: 60
Karma: 22

Popularity: Good (10)
Resources: Excellent (20)

Arabian Knight I

Real Name: Abdul Qamar Aliases/Nicks: None
Class: Hero Identity: Secret
Age: Adult Gender: Male Height: 5 ft. 10 in. Weight: 170 lbs.
Hair/Fur: Black () Eyes: Brown () Physical Form: Human (Normal) Race: Caucasian (Arabic)
Marital Status: Widowed () Citizenship: Citizen of Saudi Arabia with no criminal record.
Place of Birth: Aqabah, Saudi Arabia. Base of Operations: Mobile; region of Saudi Arabia and Ahmet, Egypt
Education: Unknown Occupation: Bedouin chieftain
Origin of Powers: Seeking shelter in an underground tomb in the eastern desert of Egypt, Abdul Qamar discovered a magic scimitar and flying carpet that had belonged to a Thirteenth Century ancestor who had been a champion of his people. Qamar decided to carry on his ancestor's tradition battling evil as the Arabian Knight. Group Affiliation: Former reluctant member of Desert Sword, Pantheon, associate of S.H.I.E.L.D.

Known Relatives

Father: Unrevealed Mother: Unrevealed
Siblings: Unrevealed Children: Faisal, Hassim (sons)
Additional Information

Unidentified ancestor (deceased); Maya, Rana, Almira (wives); Faisal, Hassim (sons).

Powers

None

Limitations

Without any of his equipment, he is just a normal human.

Talents

Weapons Specialist: Sword- The Arabian Knight has Incredible Fighting with his sword and also receives +1 to all iniaitive rolls when using it.

Multilingual: English and several Arabic languages: Arabian Knight speaks these languages fluently.

Physical Features

Clothing/Uniforms/Costumes

Personality

Involving himself neither in ordinary street crime or military actions, the Arabian Knight prefers to administer his tribe. He prefers to use his powers only when they are needed by the Saudi government for special assignments for the good of his country. In this way he is almost an Arabian " Captain America".

Strengths

Weaknesses

Equipment

Arabian Knight weilds a number of mystical artifacts:

  • Golden Scimitar: The Arabian Knight wields a magical scimitar of Monstrous material. It is capable of firing Incredible strength Force blasts and this ability will also act as a mystical booby trap inflicting power rank damage whenever someone tries to pick up the golden scimitar, the attack strikes automaticly as long as they are holding the sword and continues until they're dead or release the weapon..
  • Magic Carpet: Made of Monstrous material, the Arabian knight's carpet can fly at Typical speeds. It can levitate to any height but does not provide the rider with breathable air. He can command it to perform such feats as wrapping around an object or person or rolling itself into a cylinder and acting as a battering ram or whip. it does all of these feats at Incredible strength.
  • Belt-sash: the Knight's belt sash is made of the same Monstrous strength material as his carpet. It is 8 inches wide and 4 feet long,but can magically extend its length to almost ten times that (2 areas). By mental command, the Knight can animate the mateerial to serve as bonds, lariat, whip, bridge, or climbing rope. It does all of these at Incredible intensity.

Contacts

The Arabian Knight has several contacts in the Arabian government, and can often call upon their resources. He has good relations with Bruce Banner and Johnny Blaze (the former Ghost Rider).

Special Notes

Personal History

The Bedouin prince Abdul Qamar quickly rose to power over his nomadic family, but would often leave to trade goods in the cities. After one such trading run, while seeking shelter in an underground tomb, Qamar discovered a magical scimitar and flying carpet that had belonged to a thirteenth-century ancestor who had been a champion of his nomadic people. Qamar decided to carry on his ancestor's tradition by battling evil as the Arabian Knight. One of the first known activities of the Arabian Knight occurred when Qamar was abducted along with most of Earth's heroes during the so-called first Contest of Champions, but he returned to his people soon after.

Later, a desert demon had possessed Qamar's family, including the newest born, hoping that Qamar would kill his son, inadvertently setting the demon free. When Qamar did not, the demon was banished, leaving his son alive but killing his wives and family. Qamar fled into the desert with his son, swearing vengeance. Qamar became a special operative for the international espionage organization, SHIELD, and one of his first assignments was infiltrating the superhuman agents working on behalf of Iraq during the Iraqi infiltration of Kuwait. The super villains, calling themselves Desert Sword, operated under the pretense of threatening Qamar's (presumed) family in order to impress him into service. During this time, the Arabian Knight fought members of the American subversive super-team, the Freedom Force team. Qamar later stopped the altered soldier known as Sandstorm. Qamar returned to Saudi Arabia after the Iraqi invasion and continued to serve as the Arabian Knight. The Arabian Knight was killed when the being known as Humus Sapien awoke and drained the life force of random people with every use of his powers.