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Uman
Merrano

Fighting Excellent
Agility Remarkable
Strength Monstrous
Endurance Amazing
Reason Good
Intuition Typical
Psyche Excellent
   
Health 175
Karma 35
Resources Good
Popularity -5

 

Uman

Powers

  • Resistance to Cold: Excellent protection from cold and cold-based attacks.
  • Hyper Swimming: He can swim at Good speed.
  • Water Freedom
  • Water Breathing: As an Atlantean U-Man is able to breathe water.
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    Limitation

  • As per Atlantean physiology outside of a watery enviroment and without the aid of a water re-circulation system Uman will suffocate. After 15 turns and each turn thereafter he must make an Endurance FEAT roll to remain conscious. Normally a Yellow roll is required. Humid conditions lessen this to a green FEAT while arid raise it to red. In addition Uman loses 1 point of health per turn he is out of the water. This damage is automatically healed as he immerses himself.
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    Talents

    Chemistry, Biology, Physics

     

    Contacts

    Attuma

     

    History