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Shuma-gorath
Lord of Chaos

Fighting Remarkable
Agility Feeble
Strength Unearthly
Endurance Class 1000
Reason Incredible
Intuition Monstrous
Psyche Class 3000
   
Health 1132
Karma 3125
Resources Unearthly
Popularity -100

 

Shuma-gorath

Powers

  • Energy and Matter Control: Shuma-gorath is one of the Lords of Chaos, impossibly old beings of malevolence and entropy. As such, it can manipulate mystic energies at Class 1000 rank and any other type of energy at Shift-Y rank. Shuma-gorath can defend himself by dissipating up to 200 points of "physical" energy and 1000 points of mystical energies which might be directed at the Lord of Chaos itself, but can undertake no other actions that turn. Shuma-gorath can magically manipulate matter consisting of volumes up to and including the solar system at Class 1000 rank, although control of volumes on a scale much larger than city-wide requires Shuma-gorath to pay 500 Karma in addition to any other considerations. One Power that Shuma-gorath can not mimic with this power is the ability to open dimensional gates into other realms. Shuma-gorath is limited in its ability to move from one dimension to another and must rely on special procedures to do so.
  • Density Manipulation-Self: Shuma-gorath is difficult to attack physically, as he can will himself immaterial at Shift-Z rank. But if it were in fact attacked, his tough rubbery skin would provide Amazing protection against all material attacks.
  • Astral Projection: Shuma-gorath can astrally travel with Class 1000 ability. Whn travelling, he can attempt to possess other beings. He must make a successful Psyche FEAT roll against the target's Psyche to take possession. This possessions does not act as Mind Control. Shuma-gorath is limited to sending his victim dreams, memories, and unsettling images. When Shuma-gorath possesses a character, he is considered to have Feeble power rank for all magical effects in that character's home dimension. For each five points of magical energy expended by Shuma-gorath's unknowing agent, the Lord of Chaos gains one point of Psyche. When Shuma-gorath's Psyche reaches Unearthly level, it is allowed to manifest itself on this new plane with full powers and attributes described above.
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    Limitation

  • Banishment: Shuma-gorath has a great weakness: when he loses a confrontation on a particular dimensional plane, he is barred from entering that plane for several millenia.
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    Talents

    Mystic Background, Occult Lore

     

    Contacts

    None

     

    History

    The manner in which Shuma-gorath first came to the Marvel-Earth universe is unclear, though it is possible that it originated there. It was seen by Doctor Strange as it ruled the Earth, with prehistoric men and creatures under its command, perhaps a miillion years ago.

    At some point several millenia ago, Shuma-gorath grew tired and slept, only to awaken in the 20th century hungering for the souls walking upon the face of the Earth.

    It manifested itself as a presence in the mind of the Ancient One, for it needed the Ancient One's energies to allow it full existence on Marvel-Earth's plane. To this end, it used unholy minions to cause several disasters around the Earth, forcing the Ancient One and his disciple Doctor Strange to investigate and fight the various monsters and cultists, and thus expended their mystical powers and strengthen Shuma-gorath.

    In final conflict with Doctor Strange, Shuma-gorath was near physical incarnation when the Master of the Mystic Arts dove into the mind of the Ancient One and destroyed his ego. Without a clear conception of self, the Ancient One was useless as a vessel for Shuma-gorath, who fled this plane. Doctor Strange believed that doing so would murder the Ancient One, and indeed the aged master's body was stilled. But, in fact, this was the key step to the Ancient One's elevation to oneness with the universe.

    Later, Doctor Strange found himself again in conflict with Shuma-gorath. Strange was in the depths of corruption when the two joined battle, and he used black magic to draw on the strength and life force of some small fraction of the Earth's population, as well as the evil essence of one of Shuma-gorath's more powerful servants, to actually destroy the Lord of Chaos.